Atlas

Next generation world model

A travertine courtyard opening onto an immense desert world at golden hourAtlas / world 01

Generate and reconstruct worlds and bring creations into your own workflows with our tools and developer APIs.

Build with Atlas

A cinematic coastal world reconstructed from a still image

Start from your images

Turn photos or generated images into explorable worlds. Viewfinder reconstructs the scene and lets you move the camera through it.

A sculptural graybox environment being shaped in a bright studio

Shape the result

Block out a scene in Chisel to guide its structure. Move things around and see every camera view update.

A point-cloud world resolving into a clean geometric mesh

Bring worlds into your workflow

Convert splats into meshes with real geometry. Take your worlds into games, simulations, and the 3D tools you already use.

Tools launching with Atlas

Reconstruct a scene from photos or generated images, explore new viewpoints and render camera paths.

Get started
A coastal architectural scene reconstructed as an explorable world

Shape a world through controllable scene building and grayboxing.

A sculptural graybox scene being shaped into a world

Convert splats into meshes for games and interactive environments.

A point-cloud landscape resolving into a clean geometric mesh

Explore new ways to light and manipulate splats.

An interior world transformed by dramatic cinematic lighting

Bring Atlas capabilities into your own applications and existing tools, including Blender.

Explore the API
A miniature world suspended above a dark glass developer platform
A coastal architectural scene reconstructed as an explorable worldA sculptural graybox scene being shaped into a worldA point-cloud landscape resolving into a clean geometric meshAn interior world transformed by dramatic cinematic lightingA miniature world suspended above a dark glass developer platformViewfinder

Atlas across industries

A cinematic set illuminated by dramatic moving light

Film & VFX

Build a set, direct the camera through it and render the shots you need.

A minimal architectural pavilion explored from multiple viewpoints

Architecture & Design

Shape a space from photos or a graybox scene, explore it from any viewpoint and take a mesh into your tools.

A complex real-world environment prepared for robotic simulation

Robotics

Create spatial environments from real or generated scenes for robotics research and simulation workflows.

Where to start

Try Viewfinder

Upload photos or generate images, reconstruct the scene and create camera paths and video renders.

Build with the API

Bring Atlas capabilities into your own applications and existing workflows, including Blender.

Curious how it works? Read more about the Atlas world model.

Learn about Atlas
Atlas | World Labs Atlas