
Start from your images
Turn photos or generated images into explorable worlds. Viewfinder reconstructs the scene and lets you move the camera through it.
Next generation world model
Atlas / world 01Generate and reconstruct worlds and bring creations into your own workflows with our tools and developer APIs.

Turn photos or generated images into explorable worlds. Viewfinder reconstructs the scene and lets you move the camera through it.

Block out a scene in Chisel to guide its structure. Move things around and see every camera view update.

Convert splats into meshes with real geometry. Take your worlds into games, simulations, and the 3D tools you already use.
Reconstruct a scene from photos or generated images, explore new viewpoints and render camera paths.
Get started
Shape a world through controllable scene building and grayboxing.

Convert splats into meshes for games and interactive environments.

Explore new ways to light and manipulate splats.

Bring Atlas capabilities into your own applications and existing tools, including Blender.
Explore the API




Viewfinder
Build a set, direct the camera through it and render the shots you need.

Shape a space from photos or a graybox scene, explore it from any viewpoint and take a mesh into your tools.

Create spatial environments from real or generated scenes for robotics research and simulation workflows.
Upload photos or generate images, reconstruct the scene and create camera paths and video renders.
Bring Atlas capabilities into your own applications and existing workflows, including Blender.
Curious how it works? Read more about the Atlas world model.
Learn about Atlas